The first educational game created to be integrated into university teaching that introduces design students to Universal Design.
An Ordinary Day On Campus is a first-person single player game which is mainly for design students.
Main goal of the game is to create awareness about the Universal Design Principles and make the players build empathy with daily difficulties of disabled people by trying to simulate their mobility and express their psychology with storytelling.
The player experiences the game through the eyes of a disabled student. The main character wakes up in a classroom and tries to reach the school bus before it leaves the perimeter. On the way, players encounter design problems which have to be solved in order to continue. They use a CAD-Mode to do this.
CAD-Mode is a limited design interface and 3D environment which the player could interact and fix the design problem by moving, scaling, rotating or replacing tools.
The game is designed and developed by Bahçeşehir University Game Lab (BUG) academics and students with the contributions and feedbacks of PUDCAD partners and workshops. During the level design and modelling process, real building plans of Serçev School (Ankara, Turkey) have been used.
Game session takes about 20 minutes and gives some mandatory pieces of information about universal design principles.
PUDCAD – Practicing Universal Design Principles in Design Education through a CAD-based Game is a ERASMUS+ for Higher Education – KA203 project, Action “Cooperation for innovation and the exchange of good practices”.
For more info about the project, click here
This project is granted by the European Commission for the Erasmus+ Program KA203 Programme conducted by the Center for European Union Education and Youth Programs (Turkish National Agency, http://www.ua.gov.tr) of the Turkish Republic Ministry of European Union. However, the Turkish National Agency or the European Commission cannot be held responsible for the opinions contained herein.